![]() ![]() Part of the statement explains how the team is ". Though it's impossible to call out the root cause, some developers choose to set limitations to help ease performance issues caused by the sheer amount of varied hardware that comes into question when developing a PC game over a unified system like a console. ![]() While it's noble for 2K to address the problem sooner rather than later, it's become apparent over the last few years that any game attempting to throttle enthusiast PC hardware to 'console' levels will cause a very public outcry - especially when it comes to a triple-a release.
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