![]() Tobias and co-creator Ed Boon actually hid an "audit code" that could be entered from the arcade's attract mode screen, allowing them to quickly see how often characters were selected. Tobias explained that the first cuts to the series were decided by character select audits added to the original Mortal Kombat machines. To accommodate the new characters they wanted to add to Mortal Kombat II, such as series mainstays Jax and Kitana, some of the original cast had to go. ![]() Mortal Kombat's struggle with memory limitations are well documented, as they're what eventually led to the series' trademark rotating cast of multicolored ninjas. Tobias explained that character omissions in the early days of Mortal Kombat were necessary because of these memory limitations, not any behind-the-scenes moves by its cast.
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